The Exterior:

The cars in the Cars universe have the common traits of manufactured vehicles. They have eye windshields, mouth or jaw front bumpers, feet as wheels, and more unique traits to cars like headlights, tail lights, rearview mirrors, and side windows, which are covered. They come in different sizes and models, which could be classified as two or four-seaters. There are boats, plans, and trains as well, but that's beyond the scope of this research in terms of their biology. The cars have shells that can be scratched, scraped, or dented, which can be instantly repaired. But in Cars 2, after Mater gets a dent on his side, he talks about how much value it has, similar to how humans refer to scars (we'll bring this up again later.) So, some cars choose to have their dents and scratches repaired. Even in some extreme crashes like the ones we saw in Cars One, with the opening race having the racers crashing into each other and rolling over, or in Cars 3 with McQueen's fatal crash. We see that the cars get dragged back to be repaired relatively quickly. McQueen gets new parts to replace his broken ones and gets fully recovered. While this may seem like the cars are indestructible beings that can be repaired quickly, it does not mean it's a painless process. In a scene in Cars, McQueen loses control and falls down a hill straight into a cluster of cacti, to which he reacts in pain, so cars have pain receptors in their outer shells.

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